D2:elements


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d2:elements - features

This mod features a bunch of new things wich I thought might be cool or which I thought are neccessary to balance things out.

Namely, they are:
  • a new skillsystem
  • new class specific items: each class gets a second class specific itemtype
  • elemental weapons
  • reworked magic affixes
  • reworked unique items: added a lot of elite unique items, changed the stats of most of the existing uniques
  • new sets: removed all existing sets and made new ones
  • new cube recipes (sometime...)
  • new runewords (the existing ones will be removed)
  • altered drops
  • altered monster stats
  • added a new system of random immunities on monsters
  • a system of skill enhancement via high spellpower (=energy) values rather than synergies
  • maybe some more stuff I do not remember right now

Search the side to find out more about the single points.