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d2:elements - features
This mod features a bunch of new things wich I thought might be cool
or which I thought are neccessary to balance things out.
Namely, they are:
- a new skillsystem
- new class specific items: each class gets a second class specific itemtype
- elemental weapons
- reworked magic affixes
- reworked unique items: added a lot of elite unique items, changed the stats of most of the existing uniques
- new sets: removed all existing sets and made new ones
- new cube recipes (sometime...)
- new runewords (the existing ones will be removed)
- altered drops
- altered monster stats
- added a new system of random immunities on monsters
- a system of skill enhancement via high spellpower (=energy) values rather than synergies
- maybe some more stuff I do not remember right now
Search the side to find out more about the single points.
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