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d2:elements - game mechanics
Some of the game mechanics have been altered. Most noticably, this is the
new skill system. I didn't really like the old skill system, so it has been
replaced. At this point lots of thanks to Kingpin, who has coded the new
skill system for me.
You might need some time to understand and cope with the new
system, though.
Sadly, the skillsystem doesnt currently work. I had it working in 1.09d, but,
you know, code has changed...
The new skillsystem can be seen here.
The second thing you will find in d2:elements is a new system of random
immunities monsters get assigned. If you are running through the wilderness,
you will see some monsters that have immunities that do not really "belong"
to them. Not all monsters of one species have the same immunities any longer.
You might even see some quill rats that are immune to physical.
Don't be afraid though, the system and its purpose is explained
here.
Then we have the spellpower thing, which is explained here
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